How Games Influence Ideas
Thursday, November 29th, 2007Games, books, and movies may be entertainment, but they also influence the way people think. The “Values at Play” research project, a collaboration between Hunter College’s innovative Tiltfactor Lab and New York University sponsored by the National Science Foundation, is investigating how game designers unconsciously and consciously express and encourage specific worldviews through their creations.
This looks like an interesting project, providing a growing body of useful research for seasoned developers, as well as game design contests and curriculum tools for students and educators.