Posts Tagged ‘code’

Export Outlook Task Lists

Friday, October 26th, 2007

Outlook 2007 has a very cool feature that lets you embed your current calendar in an e-mail and send it someone else. Wouldn’t it be nice if you could e-mail your To-Do list as well? Now you can! This macro shows you how to generate a formatted e-mail that contains all of your current tasks, as well as a list of any messages that you’ve flagged for follow-up.

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First Post!!!!!

Wednesday, September 26th, 2007

Sorry, couldn’t resist. 🙂

Hi, I’m Lisa and welcome to my blog. I’m an independent software developer, and the owner of a small studio that goes by the name TFPSoft. We make video games and multimedia applications. I’ve been in the games industry for a long time, and I’ve been a computer programmer even longer–in fact, both my parents are programmers. My dad is still in the tech industry and works for a major technology company in San Jose. My mother doesn’t code per se any more, but she knows an awful lot of Visual Basic for someone who “doesn’t program”. My brother also codes and my children seem to be taking an interest in computers, too.

I also love art, although debatably I’m a better programmer than an artist. Nonetheless, I did spend several years as a graphic artist doing electronic prepress before getting into programming, and I still do a lot of art even now.

Why start a blog? Well, several reasons…

The first and most obvious reason is that despite all my years in software, I’ve never really had my own homepage. Silly, isn’t it? I’ve done plenty of web work all the back to before 1993, but never built much of anything for myself. So, I’m finally taking this opportunity to post some fun links, crazy ideas, and half-baked projects all for the joy and bewilderment of total strangers. 🙂

I’d also like to share my love of both code and art with you–especially if you’re someone who’s just getting started in 3D graphics, because I’m keenly aware of just how much material there is to slog through. I know how much benefit I’ve gotten from other people’s online tutorials, Siggraph papers, research notes and books. I’d really like give back at least a little bit of that knowledge to other people if at all possible.

I can’t promise that I’ll write very fast, as my schedule is always a bit swamped, but when I do write I promise I’ll do my best to make it as clear, concise and understandable as possible. I resolve to avoid using jargon without explaining the terms first, and I will do my best to explain things in a way that anybody can understand. As I go, if you run into things that are unclear or topics you’d like to see covered, by all means, leave me a comment!

Since this site is aimed at novices, I may mention high-end tools occasionally but for the most part I’m going to try to keep my discussions limited to tools that cost less than $250. I think it’s amazing the things that are happening with free and inexpensive 3D tools these days. It’s really becoming a medium that anyone can enjoy, and I think that’s wonderful.