Archive for the ‘General’ Category

Want to Be a Great 3D Artist? Pick Up a Pencil.

Tuesday, October 9th, 2007

If you want to excel as a 3D artist, one of the best things you can do is to learn how to draw.

Most experts recommend gesture drawing and life drawing as the most important exercises. I’d agree, and I don’t think you can ever get enough practice at either. Even if you don’t think you are any good at it, you should still do it. Drawing is an important exercise in “visually dissecting” an object. It’s not about what goes on the paper; it is about learning to be observant.

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Lego Turing Machine

Monday, October 8th, 2007

I know this link went around a while ago, but in case some of you haven’t seen it yet I thought I’d share. With all this talk of Turing machines here’s one of my absolute favorites: the Lego Turing Machine!

Your Own Turing Machine: Part II

Sunday, October 7th, 2007

Last time we built a Turing machine as a rainy-day project. Today, I’ll show you how to use it to do something useful, like add two numbers together. (more…)

AC3D Plugin: UV Map to DXF

Friday, October 5th, 2007

This AC3D plug-in exports the uv map (texture coordinates) of the currently highlighted faces in DXF format, suitable for import into vector drawing packages such as Corel Draw. Very handy if you like to do your textures as vector art!

Download the plugin. (Requires Windows\AC3D 6.2 or above)

So Many (Virtual) Shoes, So Little Time

Thursday, October 4th, 2007

Given the ability to fly, move mountains and create literally anything I want, once again I find myself doing the only known thing a woman in my position could do:
buying shoes! Ooooh, and stripey socks. Yum. I love virtual worlds.

Ironically, I only own one pair of flats, one pair of heels and one pair of boots in real life–and they are all plain black. Go figure.